| Chapter | Title | Description |
|---|---|---|
| Ch 01 | Introduction to C++ Programming | Overview of C++, its features, applications, and why it’s used for system programming and game development |
| Ch 02 | History of C++ Programming | Learn about the evolution of C++ from C, its creator Bjarne Stroustrup, and language milestones |
| Ch 03 | Comments, User Input, Syntax in C++ | Write comments, take user input using cin, and understand basic C++ syntax |
| Ch 04 | Data Types, Operators, Strings, Math & Boolean in C++ | Master data types (int, float, char, bool), operators, strings, math functions, and boolean logic |
| Chapter | Title | Description |
|---|---|---|
| Ch 05 | Conditional Statements, Loops & Iterations | Use if-else, switch-case, for, while, and do-while loops for decision-making and iterations |
| Ch 06 | Arrays in C++ | Work with one-dimensional and multi-dimensional arrays for data storage |
| Ch 07 | Structures in C++ | Create and use structures (struct) to group related data |
| Ch 08 | Enums in C++ | Use enumerated types (enum) for defining named constants |
| Chapter | Title | Description |
|---|---|---|
| Ch 09 | Pointers in C++ | Master pointers, pointer arithmetic, pointers and arrays, and function pointers |
| Ch 10 | Memory Management in C++ | Understand dynamic memory allocation using new and delete, and manage heap memory efficiently |
| Chapter | Title | Description |
|---|---|---|
| Ch 11 | Functions, Function Overloading, Scope, Recursions, & Lambda in C++ | Write functions, overload functions, understand variable scope, recursion, and use lambda expressions |
| Chapter | Title | Description |
|---|---|---|
| Ch 12 | OOP’s Concept in C++, Classes & Objects in C++ | Understand OOP principles – classes, objects, and their implementation in C++ |
| Ch 13 | Constructors, Access Specifiers, Encapsulation, Friend Functions | Work with constructors/destructors, access specifiers (public, private, protected), encapsulation, and friend functions |
| Ch 14 | Encapsulation, Polymorphism, Inheritance in C++ | Master inheritance (single, multiple, multilevel), polymorphism (compile-time and runtime), and encapsulation |
| Chapter | Title | Description |
|---|---|---|
| Ch 15 | Templates, Files & Dates in C++ | Write generic code using templates, handle file I/O (fstream), and work with date/time functions |
| Ch 16 | Errors in C++ | Understand compile-time and runtime errors, and use exception handling (try, catch, throw) |
| Ch 17 | Data Structures in C++ | Implement common data structures – Linked Lists, Stacks, Queues, Trees, and Graphs in C++ |
| Skill Area | Key Takeaways |
|---|---|
| 🧠 Logic Building | Strengthen problem-solving and algorithmic thinking |
| 📝 Syntax Mastery | Write clean, efficient C++ code |
| 🔢 Data Handling | Work with arrays, structures, enums, and templates |
| 🧮 Memory Management | Use pointers and dynamic memory allocation effectively |
| 🏗️ OOP Mastery | Implement classes, inheritance, polymorphism, and encapsulation |
| 📁 File Operations | Handle files for real-world applications |
| 🛠️ Templates & STL | Write generic code using templates and STL containers |
| 🧩 Data Structures | Implement linked lists, stacks, queues, trees, and graphs |
| Tool / Technology | Purpose |
|---|---|
| GCC / MinGW | C++ compiler |
| Code::Blocks | IDE for C++ development |
| Visual Studio | Microsoft IDE for C++ |
| VS Code | Modern editor with C++ extensions |
| CLion | Advanced IDE (optional) |
| Dev-C++ | Lightweight IDE |
| Module | Chapters | Focus Area |
|---|---|---|
| Module 1 | Ch 01 – 04 | Introduction, Data Types, Operators, Strings |
| Module 2 | Ch 05 – 08 | Control Flow, Arrays, Structures, Enums |
| Module 3 | Ch 09 – 10 | Pointers, Memory Management |
| Module 4 | Ch 11 | Functions, Overloading, Recursion, Lambda |
| Module 5 | Ch 12 – 14 | OOP – Classes, Inheritance, Polymorphism |
| Module 6 | Ch 15 – 17 | Templates, Files, Errors, Data Structures |
| Job Role | Average Salary (India) |
|---|---|
| Software Developer | ₹5–15 LPA |
| Game Developer | ₹6–18 LPA |
| Embedded Systems Engineer | ₹6–16 LPA |
| System Programmer | ₹7–18 LPA |
| Competitive Programmer | ₹5–20 LPA (depending on expertise) |
| C++ Developer | ₹6–18 LPA |
| Algorithm Engineer | ₹8–22 LPA |
Absolute Beginners – No prior coding experience needed
Engineering Students – Build a strong programming foundation
Aspiring Developers – Learn system-level programming
Competitive Programmers – Master C++ for coding competitions
Career Switchers – Start your programming journey with C++
Game Development Aspirants – Learn game programming with C++
| Program | Concept Covered |
|---|---|
| Hello World | Basic syntax |
| Calculator | Operators & Decision Making |
| Fibonacci Series | Loops & Arrays |
| Student Database | Structures & Arrays |
| Banking System | OOP – Classes & Objects |
| File Manager | File Handling |
| Dynamic Array | Memory Management |
| Linked List | Data Structures |
| Stack & Queue | Data Structures |
| Template Library | Templates & STL |
| Exception Handler | Error Handling |
| Certification | Provider |
|---|---|
| CPP Institute Certifications (CPA, CPP) | C++ Institute |
| Microsoft Certified: C++ Developer | Microsoft |
| Oracle Certified Professional: C++ | Oracle |
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